Quadtree<T>

A GC-friendly Quadtree implementation.

Use the static Create() and Destroy() methods for creating and destroying trees. If you forget to Destroy() a tree when you’re done with it, it will instead be collected by the GC as normal, but the nodes will not be recycled.

If you’re doing 3D, take a look at Octree&lt;T&gt;.

Usage

To be done.

Examples

To be done.