Octree<T>¶
A GC-friendly Octree implementation.
Use the static Create() and Destroy() methods for creating and destroying trees. If you forget to Destroy() a tree when you’re done with it, it will instead be collected by the GC as normal, but the nodes will not be recycled.
If you’re doing 2D, take a look at Quadtree<T>.
Usage¶
To be done.
Examples¶
To be done.