Class Purpose
Event Simple event handler that supports both interface and delegate listeners.
GlobalEvents Manager of events that do not belong to any specific object and can be listened to by anyone and invoked by anyone.
TellMeWhen Simple utility for whenever you need something to be called after a certain time.
ManagedUpdate Relay for Unity update events.
ManagedUpdateBehaviour Abstract subclass of MonoBehaviour that uses ManagedUpdate for update events.